Version: Unity 6 Preview (6000.0)
LanguageEnglish
  • C#

EditorToolContextAttribute Constructor

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Declaration

public EditorToolContextAttribute(string displayName, Type targetType);

Parameters

displayName The name to display in menus.
targetType Set to the type that this tool can edit. Set to null if the tool is not a Component tool.

Description

Registers an EditorToolContext as either a global tool context or a Component tool context.