Version: Unity 6 (6000.0)
LanguageEnglish
  • C#

EditorGUILayout.SelectableLabel

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Declaration

public static void SelectableLabel(string text, params GUILayoutOption[] options);

Declaration

public static void SelectableLabel(string text, GUIStyle style, params GUILayoutOption[] options);

Parameters

text The text to show.
style Optional GUIStyle.
options An optional list of layout options that specify extra layout properties. Any values passed in here will override settings defined by the style.
Additional resources: GUILayout.Width, GUILayout.Height, GUILayout.MinWidth, GUILayout.MaxWidth, GUILayout.MinHeight, GUILayout.MaxHeight, GUILayout.ExpandWidth, GUILayout.ExpandHeight.

Description

Make a selectable label field. (Useful for showing read-only info that can be copy-pasted.)