Version: Unity 6 Preview (6000.0)
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  • C#

DestroyAssetObjectEventArgs Constructor

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Declaration

public DestroyAssetObjectEventArgs(GUID guid, int instanceId, SceneManagement.Scene scene);

Parameters

guid The GUID of the removed asset.
instanceId The instance ID of the modified asset.
scene The Scene that contained the asset.

Description

Constructs a new instance.