Version: Unity 6 Preview (6000.0)
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Debug.AssertFormat

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Declaration

public static void AssertFormat(bool condition, string format, params object[] args);

Declaration

public static void AssertFormat(bool condition, Object context, string format, params object[] args);

Parameters

condition Condition you expect to be true.
format A composite format string.
args Format arguments.
context Object to which the message applies.

Description

Assert a condition and logs a formatted error message to the Unity console on failure.

Note that these methods work only if UNITY_ASSERTIONS symbol is defined. This means that if you are building assemblies externally, you need to define this symbol otherwise the call becomes a no-op. (For more details see System.Diagnostics.ConditionalAttribute on the MSDN website.