Version: Unity 6 Preview (6000.0)
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Compass.timestamp

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public double timestamp;

Description

Indicates the time elapsed since the compass heading was last updated. (Read Only)

Android: The time elapsed is represented in seconds since the device was last turned on.

iOS: The time elapsed is represented in seconds since the Unix epoch January 1, 1970.

using UnityEngine;

public class CompassTimeStamp : MonoBehaviour { private double previousTimeStamp = 0;

private void Start() { Input.location.Start(); Input.compass.enabled = true; Debug.Log($"compass.enabled: {Input.compass.enabled}"); RecordPreviousTimeStamp(); } void Update() { Debug.Log($"frame delta: {Time.deltaTime} compass timestamp: {Input.compass.timestamp} compass delta: {Input.compass.timestamp - previousTimeStamp}"); RecordPreviousTimeStamp(); }

private void RecordPreviousTimeStamp() { previousTimeStamp = Input.compass.timestamp; } }