Version: Unity 6 Preview (6000.0)
LanguageEnglish
  • C#

BuildPipeline.GetPlaybackEngineDirectory

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Declaration

public static string GetPlaybackEngineDirectory(BuildTarget target, BuildOptions options);

Declaration

public static string GetPlaybackEngineDirectory(BuildTargetGroup buildTargetGroup, BuildTarget target, BuildOptions options);

Parameters

target Build target.
options Build options.
buildTargetGroup Build target group.

Description

Returns the path of a player directory. For ex., Editor\Data\PlaybackEngines\AndroidPlayer.

In some cases the player directory path can be affected by BuildOptions.Development.