Version: Unity 6 Preview (6000.0)
LanguageEnglish
  • C#

ContentBuildInterface.GetGlobalUsageFromActiveScene

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Declaration

public static Build.Content.BuildUsageTagGlobal GetGlobalUsageFromActiveScene(BuildTarget target);

Parameters

target The target platform.

Returns

BuildUsageTagGlobal An object containing the lighting and fog settings for the active scene on the specified platform.

Description

Gets information about the lighting and render settings in the active scene.

For internal use only. See note on ContentBuildInterface.