Version: Unity 6 Preview (6000.0)
LanguageEnglish
  • C#

ContentBuildInterface.CalculatePlayerSerializationHashForType

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Declaration

public static Hash128 CalculatePlayerSerializationHashForType(Type type, Build.Player.TypeDB typeDB);

Parameters

type The type of the object.
typeDB The user script TypeDB for the player.

Returns

Hash128 The unique hash for a type's serialized layout.

Description

Returns a unique hash for a given type's serialized layout.

Passing in null will provide a hash for the serialized layout of the type as it exists in the editor, passing in a valid TypeDB for a player will provide a hash for the layout as it exists in the player.

Internal use only. See note on ContentBuildInterface.