Version: Unity 6 Preview (6000.0)
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  • C#

ArticulationBody.ResetInertiaTensor

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Declaration

public void ResetInertiaTensor();

Description

Resets the inertia tensor value and rotation.

Computes the inertia tensor and the inertia tensor rotation from the colliders attached to this articulation body and stores it. When you call this method, the inertia tensor value and rotation are automatically updated after any modification of the articulation body.