Version: Unity 6 Preview (6000.0)
LanguageEnglish
  • C#

GenericBindingUtility.GetAnimatableBindings

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Declaration

public static GenericBinding[] GetAnimatableBindings(GameObject targetObject, GameObject root);

Parameters

targetObject The target GameObject to extract the bindings from.
root A GameObject ancestor of targetObject. Use the ancestor to locate the targetObject within a transform hierarchy.

Returns

GenericBinding[] Returns an array of GenericBinding. Returns an empty array if the targetObject has no animatable properties.

Description

Retrieves the animatable bindings for a specific GameObject.