Version: Unity 6 Preview (6000.0)
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  • C#

AnimatorStateMachine.RemoveState

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Declaration

public void RemoveState(Animations.AnimatorState state);

Parameters

state The state to remove.

Description

Utility function to remove a state from the state machine.

If the state is a sub asset of the state machine, it will be deleted. This function pushes an Undo operation.