Version: Unity 6 (6000.0)
LanguageEnglish
  • C#

AnimationStreamHandleUtility.WriteInts

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Declaration

public static void WriteInts(Animations.AnimationStream stream, NativeArray<PropertyStreamHandle> handles, NativeArray<int> buffer, bool useMask);

Parameters

stream The animation stream.
handles The PropertyStreamHandle array to write to.
buffer The buffer of integer properties.
useMask Set to true to write new values if the matching stream handles have not already been modified.

Description

Write integers from buffer to property stream handles.