Version: Unity 6 Preview (6000.0)
LanguageEnglish
  • C#

AndroidPluginImporterUtilties.SetAndroidSharedLibraryType

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Declaration

public static void SetAndroidSharedLibraryType(PluginImporter importer, Android.AndroidSharedLibraryType type);

Description

Sets the type of content that the shared library contains.

This is only applicable for plugins that use the .so file extension.

using UnityEngine;
using UnityEditor;
using UnityEditor.Android;

public class SharedLibraryTypes : EditorWindow { const string SharedLibraryPath = "Insert_Path_To_SharedLibrary.so";

[MenuItem("Examples/SharedLibraryTypes")] static void Init() { SharedLibraryTypes window = (SharedLibraryTypes)EditorWindow.GetWindow(typeof(SharedLibraryTypes), true, "SharedLibraryTypes"); window.Show(); }

void SetFileToBe(AndroidSharedLibraryType type) { PluginImporter imp = (PluginImporter)PluginImporter.GetAtPath(SharedLibraryPath); imp.SetAndroidSharedLibraryType(type); }

void OnGUI() { if (GUILayout.Button("Set file to be symbol")) SetFileToBe(AndroidSharedLibraryType.Symbol);

if (GUILayout.Button("Set file to be executable")) SetFileToBe(AndroidSharedLibraryType.Executable); } }