Version: Unity 6 Preview (6000.0)
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AccessibilityNode.frameGetter

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public Func<Rect> frameGetter;

Description

Optional delegate that can be set to calculate the frame for the node instead of setting a flat value. If the frame of the node may change over time, this delegate should be set instead of giving a one time value for the frame.

If AccessibilityHierarchy.RefreshNodeFrames is called, the value of the frame is set to Rect.zero if frameGetter is not set.