Version: Unity 6 Preview (6000.0)
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  • C#

AccessibilityHierarchy.AddNode

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Declaration

public Accessibility.AccessibilityNode AddNode(string label, Accessibility.AccessibilityNode parent);

Parameters

label A label that succinctly describes the accessibility node.
parent The parent of the node being added. When the value given is null, the created node is placed at the root level.

Returns

AccessibilityNode The node created and added.

Description

Creates and adds a new node with the given label in this hierarchy under the given parent node. If no parent is provided, the new node is added as a root in the hierarchy.