Version: Unity 6 (6000.0)
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  • C#

NavMeshData Constructor

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Declaration

public NavMeshData();

Description

Constructs a new object for representing a NavMesh for the default agent type.

At construction this NavMesh is empty, i.e. there are no polygons. You can use this class to create, build and add a NavMesh at runtime.


Declaration

public NavMeshData(int agentTypeID);

Parameters

agentTypeID The agent type ID to create a NavMesh for.

Description

Constructs a new object representing a NavMesh for the specified agent type.