Version: Unity 6 (6000.0)
LanguageEnglish
  • C#

NavMeshAgent.updateUpAxis

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public bool updateUpAxis;

Description

Allows you to specify whether the agent should be aligned to the up-axis of the NavMesh or link that it is placed on.

When this value is set to true, the agent will always be aligned to the local up-axis of the NavMesh or link that it is currently on. When set to false, the agent’s orientation is unaffected by the orientation of the NavMesh.