Explore the supported platforms when you add a build profileA set of customizable configuration settings to use when creating a build for your target platform. More info
See in Glossary for the target platform.
The Platform Browser window presents a list of Unity-supported platforms you can build your application on. To open the Platform Browser window, select Add Build Profile from the Build Profiles window (menu: File > Build Profiles).
The Platform Browser window includes the following sections.
Displays the platforms supported by Unity, which include mobile, desktop, web, servers, XRAn umbrella term encompassing Virtual Reality (VR), Augmented Reality (AR) and Mixed Reality (MR) applications. Devices supporting these forms of interactive applications can be referred to as XR devices. More info
See in Glossary, and closed platformsIncludes platforms that require confidentiality and legal agreements with the platform provider for using their developer tools and hardware. These platforms aren’t open to development unless you have an established relationship with the provider. For example PlayStation®, Game Core for Xbox®, and Nintendo®.
See in Glossary. Access to the closed platforms provides additional platform options. For a complete list of platforms that Unity supports and to know about the minimum system requirements for these platforms, refer to System requirements.
When you select a platform from the list, detailed information about that platform appears on the right-side of the window. If the build support module for the selected platform is not currently installed in your project, this section displays Install with Unity Hub button. This button directs you to Unity Hub to install the missing build support module required for the platform. You must restart the Unity Editor after installing the module.
Note: For closed platforms, the build support modules are available as separate installer files. For more information, refer to Game development for console platforms.
Select Add Build Profile to create a build profile for the selected platform, which gets added to the main Build Profiles window. You can then customize the new build profile to meet the requirements of your project.