To create meshes for text strings, use the Text MeshA Mesh component that displays a Text string More info
See in Glossary component. The Text Mesh component generates 3D geometry that displays text strings.
Note: The Text Mesh component has limited functionality. For information on more recent, full-featured ways of displaying text, see Creating user interfaces (UI).
Text Meshes can be used for rendering road signs, graffiti etc. The Text Mesh places text in the 3D scene. To make generic 2D text for GUIs, use a GUI Text component instead.
Follow these steps to create a Text Mesh with a custom Font:
You have now created a text mesh with your custom TrueType Font. You can scale the text and move it around using the Scene View’s Transform controls.
Note: If you want to change the font for a Text Mesh, need to set the component’s font property and also set the texture of the font material to the correct font texture. This texture can be located using the font asset’s foldout. If you forget to set the texture then the text in the mesh will appear blocky and misaligned.