Version: Unity 6.0 (6000.0)
LanguageEnglish
  • C#

ReferenceProbePostProcessor.AddSphericalHarmonicsL2

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Declaration

public bool AddSphericalHarmonicsL2(LightTransport.IDeviceContext context, BufferSlice<SphericalHarmonicsL2> a, BufferSlice<SphericalHarmonicsL2> b, BufferSlice<SphericalHarmonicsL2> sum, int probeCount);

Parameters

Parameter Description
context Device context.
sum Destination buffer where the sum of A and B is written.
probeCount Number of SphericalHarmonicsL2 probes to add.
a Source buffer A.
b Source buffer B.

Returns

bool True if the operation is successfully added to the command queue in the context.

Description

Perform the sum of two arrays of SphericalHarmonicsL2.

Sum = A + B. Each element from source buffer A is added to the corresponding element from source buffer B. The result is written into the destination buffer 'sum'.