Version: Unity 6.0 (6000.0)
LanguageEnglish
  • C#

AssetPreview.IsLoadingAssetPreview(EntityId)

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Parameters

Parameter Description
entityId EntityId of the asset a preview was requested for by AssetPreview.GetAssetPreview. Obtain it by calling Object.GetEntityId on the same Object you passed to AssetPreview.GetAssetPreview(Object).

Returns

void True if the preview for the asset is still loading. Returns false once it has finished loading, or if no preview was requested for the asset.

Description

Checks whether the preview for a specific asset is still loading. Previews load asynchronously, so poll this and repaint when it finishes.