Version: Unity 6.0 (6000.0)
Language : English
Programming with gizmos and handles
Preferences reference

Unity Editor settings reference

Use the Unity Editor Preferences and Project SettingsA broad collection of settings which allow you to configure how Physics, Audio, Networking, Graphics, Input and many other areas of your project behave. More info
See in Glossary
to configure how the Editor and your project behaves.

Preferences are personal settings stored on your local machine. Project Settings are shared settings that define how your project builds and runs, and are typically stored in version controlA system for managing file changes. You can use Unity in conjunction with most common version control tools, including Perforce, Git, Mercurial and PlasticSCM. More info
See in Glossary
for your entire team.

Topic Description
Preferences reference Configure personal Editor preferences that apply to your computer across all projects.
Project Settings reference Manage project-specific settings that control how your application builds, renders, and behaves.

Additional resources

Programming with gizmos and handles
Preferences reference