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public static function Distance(a: Vector3, b: Vector3): float;
public static float Distance(Vector3 a, Vector3 b);


Returns the distance between a and b.

Vector3.Distance(a,b) is the same as (a-b).magnitude.

    var other : Transform;
    if (other) {
        var dist = Vector3.Distance(other.position, transform.position);
        print ("Distance to other: " + dist);
using UnityEngine;
using System.Collections;

public class ExampleClass : MonoBehaviour { public Transform other; void Example() { if (other) { float dist = Vector3.Distance(other.position, transform.position); print("Distance to other: " + dist); } } }