Select your preferred scripting language. All code snippets will be displayed in this language.
Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.Close
For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.Close
|id||The identifier to save the anchor with. This needs to be unique for your app.|
|anchor||The anchor to save.|
bool Whether or not the save was successful. Will return false if the id conflicts with another already saved anchor's id.
Saves the provided WorldAnchor with the provided identifier. If the identifier is already in use, the method will return false.