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Social.LoadAchievements

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public static function LoadAchievements(callback: Action<IAchievement[]>): void;
public static void LoadAchievements(Action<IAchievement[]> callback);

Description

Load the achievements the logged in user has already achieved or reported progress on.

function Start () {
    Social.localUser.Authenticate (ProcessAuthentication);
}

function ProcessAuthentication (success: boolean) { if (success) { Debug.Log ("Authenticated, checking achievements"); Social.LoadAchievements( function(cache) { Debug.Log ("Got " + cache.Length + " achievements"); }); } else Debug.Log ("Failed to authenticate"); }
Social.LoadAchievements(achievements => {
        if (achievements.Length > 0)
        {
            Debug.Log("Got " + achievements.Length + " achievement instances");
            string myAchievements = "My achievements:\n";
            foreach (IAchievement achievement in achievements)
            {
                myAchievements += "\t" +
                    achievement.id + " " +
                    achievement.percentCompleted + " " +
                    achievement.completed + " " +
                    achievement.lastReportedDate + "\n";
            }
            Debug.Log(myAchievements);
        }
        else
            Debug.Log("No achievements returned");
    });