Legacy Documentation: Version 5.6 (Go to current version)
LanguageEnglish
  • C#
  • JS

Script language

Select your preferred scripting language. All code snippets will be displayed in this language.

EditorSceneManager.SceneOpenedCallback

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

public delegate SceneOpenedCallback(scene: SceneManagement.Scene, mode: SceneManagement.OpenSceneMode): void;
public delegate void SceneOpenedCallback(SceneManagement.Scene scene, SceneManagement.OpenSceneMode mode);

Parameters

scene The Scene that was opened.
mode The mode used to open the Scene.

Description

Callbacks of this type which have been added to the sceneOpened event are called after a Scene has been opened.