Legacy Documentation: Version 5.6 (Go to current version)
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Quaternion.AngleAxis

public static Quaternion AngleAxis(float angle, Vector3 axis);

Description

Creates a rotation which rotates angle degrees around axis.

using UnityEngine;
using System.Collections;

public class ExampleClass : MonoBehaviour { void Example() { transform.rotation = Quaternion.AngleAxis(30, Vector3.up); } }