Legacy Documentation: Version 5.6 (Go to current version)
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Removed in version 5.6.2p1

Joint2D.collideConnected

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Obsolete public var collideConnected: bool;
Obsolete public bool collideConnected;

Description

Can the joint collide with the other Rigidbody2D object to which it is attached?

See Also: Rigidbody2D class, connectedBody.