Legacy Documentation: Version 5.6 (Go to current version)
LanguageEnglish
  • C#
  • JS

Script language

Select your preferred scripting language. All code snippets will be displayed in this language.

EditorGUILayout.EndVertical

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

public static function EndVertical(): void;
public static void EndVertical();

Description

Close a group started with BeginVertical.

See Also: EditorGUILayout.BeginVertical


Vertical Compound group.

// Create a Vertical Compound Button

class BeginEndVerticalExample extends EditorWindow {

@MenuItem("Examples/Begin-End Vertical usage") static function Init() { var window = GetWindow(BeginEndVerticalExample); window.Show(); }

function OnGUI() { var r : Rect = EditorGUILayout.BeginVertical("Button"); if (GUI.Button(r, GUIContent.none)) Debug.Log("Go here"); GUILayout.Label("I'm inside the button"); GUILayout.Label("So am I"); EditorGUILayout.EndVertical(); } }
// Create a Vertical Compound Button
using UnityEngine;
using UnityEditor;

public class ExampleClass : EditorWindow { [MenuItem("Examples/Begin-End Vertical usage")] static void Init() { EditorWindow window = GetWindow(typeof(EndVerticalCS)); window.Show(); }

void OnGUI() { Rect r = EditorGUILayout.BeginVertical("Button"); if (GUI.Button(r, GUIContent.none)) Debug.Log("Go here"); GUILayout.Label("I'm inside the button"); GUILayout.Label("So am I"); EditorGUILayout.EndVertical(); } }