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GestureRecognizer.HoldStartedEventDelegate

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public delegate HoldStartedEventDelegate(source: VR.WSA.Input.InteractionSourceKind, headRay: Ray): void;
public delegate void HoldStartedEventDelegate(VR.WSA.Input.InteractionSourceKind source, Ray headRay);

Parameters

source Indicates which input medium triggered this event.
headRay Ray (with normalized direction) from user at the time this gesture began.

Description

Callback indicating a hold started event.

Users should register with HoldStartedEvent.