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RemoteSettings.GetBool

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public static function GetBool(key: string, defaultValue: bool = false): bool;
public static bool GetBool(string key, bool defaultValue = false);

Description

Returns the value corresponding to key in the remote settings if it exists.

If it doesn't exist, it will return defaultValue. If you don't provide a default value, it will return false.

print (RemoteSettings.GetBool("enableBoss"));
using UnityEngine;
using System.Collections;

public class ExampleClass : MonoBehaviour { void Example() { print(RemoteSettings.GetBool("enableBoss")); } }