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LayerMask.LayerToName

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public static function LayerToName(layer: int): string;
public static string LayerToName(int layer);

Description

Given a layer number, returns the name of the layer as defined in either a Builtin or a User Layer in the Tags and Layers manager.

	// Prints the name of the layer 1

Debug.Log(LayerMask.LayerToName(1));
using UnityEngine;
using System.Collections;

public class ExampleClass : MonoBehaviour { void Example() { Debug.Log(LayerMask.LayerToName(1)); } }