Legacy Documentation: Version 5.5
LanguageEnglish
  • C#
  • JS

Script language

Select your preferred scripting language. All code snippets will be displayed in this language.

FileUtil.DeleteFileOrDirectory

public static bool DeleteFileOrDirectory(string path);

Description

Deletes a file or a directory given a path.

This function's path is relative to the project root folder but it can also accept absolute paths.

All file separators should be forward ones "/" (Unix style).

using UnityEngine;
using UnityEditor;

public class DeleteFile : MonoBehaviour { [MenuItem( "Example/Delete Something" )] static void DeleteSomething( ) { FileUtil.DeleteFileOrDirectory( "yourPath/YourFileOrFolder" ); } }