Legacy Documentation: Version 5.5
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EditorGUI.TextArea

public static string TextArea(Rect position, string text, GUIStyle style = EditorStyles.textField);

Parameters

position Rectangle on the screen to use for the text field.
text The text to edit.
style Optional GUIStyle.

Returns

string The text entered by the user.

Description

Make a text area.

This works just like GUI.TextArea, but correctly responds to select all, copy, paste etc. in the editor.


Text Area in an Editor Window.

// Create a window where you can have notes
// This doesnt preserve the notes between sessions. 
//
// check EditorPrefs Get/SetString to save the notes.
    
class EditorGUITextArea extends EditorWindow {
    
    var note : String = "Notes:\n->";
    
    @MenuItem("Examples/Notes")
    static function Init() {
        var window = GetWindow(EditorGUITextArea);
        window.Show();
    }
    
    function OnGUI() {
        note = EditorGUI.TextArea(Rect(3,3,position.width - 6, position.height - 35), note);
        if(GUI.Button(Rect(0, position.height - 30, position.width, 25), "Close"))
            this.Close();
    }	
}