Legacy Documentation: Version 5.4
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Vector3.operator !=

public static bool operator !=(Vector3 lhs, Vector3 rhs);

Parameters

Description

Returns true if vectors different.

Very close vectors are treated as being equal.

using UnityEngine;
using System.Collections;

public class ExampleClass : MonoBehaviour { public Transform other; void Example() { if (other && transform.position != other.position) print("I'm at the different place than the other transform!"); } }