Select your preferred scripting language. All code snippets will be displayed in this language.
Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.
CloseScene The active scene.
Gets the currently active scene.
The currently active scene is the scene which will be used as the target for new GameObjects instantiated by scripts.
no example available in JavaScript
using UnityEngine; using UnityEngine.SceneManagement;
public class GetActiveSceneExample : MonoBehaviour { void Start() { Scene scene = SceneManager.GetActiveScene();
Debug.Log("Active scene is '" + scene.name + "'."); } }