Legacy Documentation: Version 5.4
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public static function GetActiveScene(): SceneManagement.Scene;
public static SceneManagement.Scene GetActiveScene();


Scene The active scene.


Gets the currently active scene.

The currently active scene is the scene which will be used as the target for new GameObjects instantiated by scripts.

no example available in JavaScript
using UnityEngine;
using UnityEngine.SceneManagement;

public class GetActiveSceneExample : MonoBehaviour { void Start() { Scene scene = SceneManager.GetActiveScene();

Debug.Log("Active scene is '" + scene.name + "'."); } }