Select your preferred scripting language. All code snippets will be displayed in this language.
Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.
CloseShader used for screen-space cascaded shadows.
Cascaded shadow maps for directional lights on PC/console platforms compute a
screenspace shadow mask using this shader.
See Also: GraphicsSettings.SetShaderMode, BuiltinShaderMode, Graphics Settings, Directional Light Shadows.