Legacy Documentation: Version 5.4
LanguageEnglish
  • C#
  • JS

Script language

Select your preferred scripting language. All code snippets will be displayed in this language.

EditorApplication.isCompiling

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Sumbission failed

For some reason your suggested change could not be submitted. Please try again in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

public static var isCompiling: bool;
public static bool isCompiling;

Description

Is editor currently compiling scripts? (Read Only)


Editor Window that tells you if Unity is compiling scripts.

	// Dont let the user enter in play mode if the editor is compiling the assemblies
	
	class FinishCompiling extends EditorWindow {
	
		@MenuItem("Example/Dont Let Play until finish compiling")
		static function Init() {
			var window : FinishCompiling = 
				EditorWindow.GetWindowWithRect(FinishCompiling, Rect(0,0,165,40));
			window.Show();	
		}
		function OnGUI () {
			EditorGUILayout.LabelField("Compiling:", EditorApplication.isCompiling?"YES" : "No");
		}
		function Update() {
			if(EditorApplication.isCompiling) {
				EditorApplication.isPlaying = false;
			}
		}
	}