Select your preferred scripting language. All code snippets will be displayed in this language.
Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.
CloseAsserts that the values are not equal.
#pragma strict public class AssertionExampleClass extends MonoBehaviour { function Update() { //Make sure the Game Object's layer is never set to 0 Assert.AreNotEqual(0, gameObject.layer); } }
public class AssertionExampleClass : MonoBehaviour { void Update () { //Make sure the Game Object's layer is never set to 0 Assert.AreNotEqual(0, gameObject.layer); } }