Legacy Documentation: Version 5.4
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Assert.AreNotApproximatelyEqual

public static void AreNotApproximatelyEqual(float expected, float actual);
public static void AreNotApproximatelyEqual(float expected, float actual, string message);
public static void AreNotApproximatelyEqual(float expected, float actual, float tolerance);
public static void AreNotApproximatelyEqual(float expected, float actual, float tolerance, string message);

Parameters

tolerance Tolerance of approximation.

Description

Asserts that the values are approximately not equal. An absolute error check is used for approximate equality check (|a-b| < tolerance). Default tolerance is 0.00001f.

public class AssertionExampleClass : MonoBehaviour {
        Rigidbody rigidbody;
        void Update () {
                //Make sure the rigidbody never stops.
                //AreNotApproximatelyEqual should be used for comparing floating point variables.
                //Unless specified, default error tolerance will be used.
                Assert.AreNotApproximatelyEqual(0.0f, rigidbody.velocity.magnitude);
        }
}