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CloseAsserts that the values are equal. If no comparer is specified, EqualityComparer<T>.Default is used.
#pragma strict public class AssertionExampleClass extends MonoBehaviour { function Update() { //Make sure the Game Object is always tagged as "Player" Assert.AreEqual("Player", gameObject.tag); } }
public class AssertionExampleClass : MonoBehaviour { void Update () { //Make sure the Game Object is always tagged as "Player" Assert.AreEqual("Player", gameObject.tag); } }