Legacy Documentation: Version 5.4
Unity Performance Reporting
Understanding exception reports

Setting up Performance Reporting

Step 1: Link your project with a Unity Services Project ID

The Services Window
The Services Window

To open the Services panel, select Window > Services in the menu bar, or click the cloud button in the toolbar Cloud Button

Here, you have the option to create a new Project ID or select an existing one. If this is the first time you are connecting your project to Unity Services, you need to Create a Unity Project ID. The organization name should be your name, or the name of your company. The project name for the new Unity Services Project ID is automatically set as the name of the Unity project you’re currently working on.

You can change the name of the Unity Services Project ID at any time in the Settings section of the Services window.

Creating a new Unity Services Project ID
Creating a new Unity Services Project ID

Alternatively, if you have already set up a Unity Services Project ID for this project, select the organization and project name from your list of existing projects (see example below).

Selecting an existing project
Selecting an existing project

Note: You will have an existing Unity Services Project ID if you have used one of the other Unity services with this project already, such as Unity Analytics, Ads, Cloud Build, or Multiplayer.

Step 2: Turn on Performance Reporting

To open the Services panel, select Window > Services in the menu bar. In the Services panel, select Performance Reporting. Click the slider next to Optimize game performance to activate the service.

Unity Performance Reporting
Understanding exception reports