Legacy Documentation: Version 5.3
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Social.LoadAchievements

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public static function LoadAchievements(callback: Action<IAchievement[]>): void;
public static void LoadAchievements(Action<IAchievement[]> callback);

Parameters

Description

Load the achievements the logged in user has already achieved or reported progress on.

function Start () {
	Social.localUser.Authenticate (ProcessAuthentication);
}
	
function ProcessAuthentication (success: boolean) {
	if (success) {
		Debug.Log ("Authenticated, checking achievements");
		Social.LoadAchievements( function(cache) {
			Debug.Log ("Got " + cache.Length + " achievements");
		});
	}
	else
		Debug.Log ("Failed to authenticate");
}
          Social.LoadAchievements (achievements => {
	if (achievements.Length > 0) {
		Debug.Log ("Got " + achievements.Length + " achievement instances");
		string myAchievements = "My achievements:\n";
		foreach (IAchievement achievement in achievements)
		{
			myAchievements += "\t" + 
				achievement.id + " " +
				achievement.percentCompleted + " " +
				achievement.completed + " " +
				achievement.lastReportedDate + "\n";
		}
		Debug.Log (myAchievements);
	}
	else
		Debug.Log ("No achievements returned");
});