Legacy Documentation: Version 5.3
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Profiler.enabled

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public static var enabled: bool;
public static bool enabled;

Description

Enables the Profiler.

Can be used with Profiler.logFile to log profiling information in built players. See Also: Profiler.logFile.

	function Start () {
		Profiler.logFile = "mylog.log";
		Profiler.enabled = true;
	}
using UnityEngine;
using System.Collections;

public class ExampleClass : MonoBehaviour { void Start() { Profiler.logFile = "mylog.log"; Profiler.enabled = true; } }