The IP address of the connection tester used in Network.TestConnection.
	function ResetIP() {
		Network.connectionTesterIP = "127.0.0.1";
		Network.connectionTesterPort = 10000;
	}
using UnityEngine; using System.Collections;
public class ExampleClass : MonoBehaviour { void ResetIP() { Network.connectionTesterIP = "127.0.0.1"; Network.connectionTesterPort = 10000; } }