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Mathf.Sqrt

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public static function Sqrt(f: float): float;
public static float Sqrt(float f);

Parameters

Description

Returns square root of f.

#pragma strict
// Vector3.Distance and several other standard functions.
function HypotenuseLength(sideALength: float, sideBLength: float) {
	return Mathf.Sqrt(sideALength * sideALength + sideBLength * sideBLength);
}
using UnityEngine;
using System.Collections;

public class ExampleClass : MonoBehaviour { // The formula made famous by Pythagoras, also used internally by // Vector3.Distance and several other standard functions. float HypotenuseLength(float sideALength, float sideBLength) { return Mathf.Sqrt(sideALength * sideALength + sideBLength * sideBLength); } }