Legacy Documentation: Version 5.3
LanguageEnglish
  • C#
  • JS

Script language

Select your preferred scripting language. All code snippets will be displayed in this language.

LayerMask.LayerToName

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Sumbission failed

For some reason your suggested change could not be submitted. Please try again in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

public static function LayerToName(layer: int): string;
public static string LayerToName(int layer);

Parameters

Description

Given a layer number, returns the name of the layer as defined in either a Builtin or a User Layer in the Tags and Layers manager.

	// Prints the name of the layer 1

Debug.Log(LayerMask.LayerToName(1));
using UnityEngine;
using System.Collections;

public class ExampleClass : MonoBehaviour { void Example() { Debug.Log(LayerMask.LayerToName(1)); } }