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CloseGet default debug logger.
Logs message
to the Unity Console using default logger.
See Also: ILogger, ILogHandler.
no example available in JavaScript
using UnityEngine; using System.Collections;
public class MyGameClass : MonoBehaviour { private static ILogger logger = Debug.logger; private static string kTAG = "MyGameTag";
void MyGameMethod() { logger.Log(kTAG, "Hello");
Debug.logger.Log(kTAG, "World"); } }