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Assert.AreNotEqual

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public static function AreNotEqual(expected: T, actual: T): void;
public static void AreNotEqual(T expected, T actual);
public static function AreNotEqual(expected: T, actual: T, message: string): void;
public static void AreNotEqual(T expected, T actual, string message);
public static function AreNotEqual(expected: T, actual: T, message: string, comparer: IEqualityComparer<T>): void;
public static void AreNotEqual(T expected, T actual, string message, IEqualityComparer<T> comparer);

Parameters

Description

Asserts that the values are not equal.

#pragma strict
public class AssertionExampleClass extends MonoBehaviour {
	function Update() {
		//Make sure the Game Object's layer is never set to 0
		Assert.AreNotEqual(0, gameObject.layer);
	}
}
public class AssertionExampleClass : MonoBehaviour {
        void Update () {
                //Make sure the Game Object's layer is never set to 0
                Assert.AreNotEqual(0, gameObject.layer);
        }
}