Select your preferred scripting language. All code snippets will be displayed in this language.
Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.
CloseShould the player be running when the application is in the background?
Default is false (application pauses when it is in background).
When PlayerSettings.virtualRealitySupported is enabled, this will be forced to true (application runs when in the background) for all VR devices except VRDeviceType.None.
// Make the game run even when in background Application.runInBackground = true;
using UnityEngine; using System.Collections;
public class ExampleClass : MonoBehaviour { void Example() { Application.runInBackground = true; } }